In a landscape once blighted by a selfish curse, ritual magic is shaping the destiny of an entirely new city. But when disaster strikes, a lone bond-architect will find there's more needs fixing than mere incantations...
Late every night, as the city finally rests, a crystalline scourge takes root in its transit ways. A solitary figure sets forth to banish this urban disease and keep the city clear — but can such efforts ever hold?
Metrowitch Interactive is an independent studio based in Stockholm, making inclusive games with ritual play.
Founded in 2018 by Gemma Thomson, "we" are currently working on an interactive novella ("Waybinder") as well as an untitled 3D adventure game for PC and mobile devices.